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Author(s):Robbins Bergman
Catagory: Mangament
Language:Englisgh
Pages: 754
Size: 118 MB
ISBN-10: 1442538600
ISBN-13: 978-1442538603
 E-book Format: PDF




















Author(s):Rod Stephens
Catagory: Programming
Language:Englisgh
Year: 2014 File
Size: 17 MB
E-book Format: PDF














Publisher:
For Dummies
Authors:Danny Briere, Pat Hurley and Edward Ferris 
ISBN:B0016H97AU
Pages:408
Language:English
File size:7.69 MB
File format:PDF


Discover how to:

Choose the right networking equipment
Install and configure your wireless network
Integrate Bluetooth into your network
Work with servers, gateways, routers, and switches
Connect audiovisual equipment to your wireless network
Play wireless, multiuser computer games

Troubleshoot networking problems
Improve network performance
Understand 802.11n


About the Author

Danny Briere founded TeleChoice, Inc., a telecommunications consulting company, in 1985 and now serves as CEO of the company. Widely known throughout the telecommunications and networking industry, Danny has written more than 1,000 articles about telecommunications topics and has authored or edited eight books, including Smart Homes For Dummies, 3rd Edition, HDTV For Dummies, 2nd Edition, Windows XP Media Center Edition 2004 PC For Dummies, Wireless Network Hacks & Mods For Dummies, and Home Theater For Dummies, 2nd Edition (all published by Wiley). He is frequently quoted by leading publications on telecommunications and technology topics and can often be seen on major TV networks providing analysis on the latest communications news and breakthroughs. Danny lives in Mansfield Center, Connecticut, with his wife and four children.

Pat Hurley is director of research with TeleChoice, Inc., specializing in emerging telecommunications technologies, including all the latest access and home technologies: wireless LANs, DSL, cable modems, satellite services, and home networking services. Pat frequently consults with the leading telecommunications carriers, equipment vendors, consumer goods manufacturers, and other players in the telecommunications and consumer electronics industries. Pat is the co-author of Smart Homes For Dummies, 3rd Edition, HDTV For Dummies, 2nd Edition, Windows XP Media Center Edition 2004 PC For Dummies, Wireless Network Hacks & Mods For Dummies, and Home Theater For Dummies, 2nd Edition (all published by Wiley). He lives in San Diego, California, with his wife, beautiful daughter, and two smelly and unruly dogs.

Edward Ferris
 is a consultant and director of information systems with TeleChoice, Inc., specializing in information management, wired and wireless networking, and security technologies. He has extensive experience with all the latest VOIP technologies: SIP, vPBX, Hybrid PBX, QoS, and packet labeling and switching. Ed frequently consults with companies looking to tighten information security, develop scalable technology plans, and expand network and client support operations. He has written many training and technology manuals for corporate use and has created custom training materials and seminars for numerous applications and business processes. He lives in Norwood, Massachusetts, with his wife and three children.














Authors:Yamada Takumi
ISBN: 1291992839
Pages:276
Language:English
File size:5 MB
File format:PDF

Description

Directly from the years-long research of two software engineers, a revolutionary book that will show you mathematics from a completely new point of view. You'll rapidly learn how to perform extremely complex calculations within a few seconds, you'll acquire precious key-competencies for the academic and business world and you'll see how many priceless strategic tools for the everyday life can be built just by using the simple mathematics you learnt at school. Game theory, Probability Theory, Vedic Mathematics, War strategy, ancient cultures and modern studies will weave themselves together in a volume you'll hardly forget and you'll always want to keep in your library!
  


 The Speed Math Bible - Transform Your Brain into an Electronic Calculator




 The Speed Math Bible - Transform Your Brain into an Electronic Calculator





 The Speed Math Bible - Transform Your Brain into an Electronic Calculator





Publisher:
Chapman and Hall
Authors:Swami Iyer  Bahar Akbal-Delibas
ISBN:978-1439860885
Pages:381
Language:English
File size:5 MB
File format:PDF

Description

Immersing students in Java and the Java Virtual Machine (JVM), Introduction to Compiler Construction in a Java World enables a deep understanding of the Java programming language and its implementation. The text focuses on design, organization, and testing, helping students learn good software engineering skills and become better programmers.
The book covers all of the standard compiler topics, including lexical analysis, parsing, abstract syntax trees, semantic analysis, code generation, and register allocation. The authors also demonstrate how JVM code can be translated to a register machine, specifically the MIPS architecture. In addition, they discuss recent strategies, such as just-in-time compiling and hotspot compiling, and present an overview of leading commercial compilers. Each chapter includes a mix of written exercises and programming projects.
By working with and extending a real, functional compiler, students develop a hands-on appreciation of how compilers work, how to write compilers, and how the Java language behaves. They also get invaluable practice working with a non-trivial Java program of more than 30,000 lines of code.
  
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Welcome to the best-selling course "Become A Web Developer From Scratch"!
Ever wondered how Mark Zuckerberg created Facebook or how Jack Dorsey built Twitter?
Well, with "Become A Web Developer From Scratch", you will learn everything about Web Development, even if you've never programmed before!
This incredible course has more than 240 lectures, divided into 8 chapters. Each chapter will give you a new level of knowledge in Web Development. We'll start from the basics with HTML, XHTML, CSS and Javascript to more advanced and the most popular/requested programming languages nowadays, such as PHP, XML, jSON, AJAX, jQuery the MySQL database and the recent HTML5+CSS3!
At the end of each chapter or "level", I will show you how to create a simple application using the languages you've learned so far. The source code of each final project will be available for you to download as well. You will also have exercises for each chapter as well as pdf manuals and reference guides.
"Become a Web Developer from Scratch" will give you a new perspective on how the Internet works and after you completed the course you will be able to create your own websites and apps with the latest technology. Hope you enjoy!
All the programming languages covered in this course:
  • HTML
  • XHTML
  • CSS
  • JavaScript
  • PHP
  • MySQL Database
  • XML
  • jSON
  • AJAX
  • jQuery
  • HTML5
  • CSS3


NOTE: In order to keep you up to date in the world of Web Development all the chapters will be updated regularly with new lectures, projects, quizzes and much more! And that's not all, you can also have exclusive access to Onclick Academy, an amazing platform where you can test all your programming skills after finishing this course!
What is Web Development?
Web Development is the term used to define all the work involved in the creation of a web site. Web Development can range from developing a simple static website to the most complex web-based applications such as social networks like facebook, e-commerce sites like ebay, mobile apps like google maps, and many more...
Why Learn Web Development?
The internet is the fastest and largest platform ever created for humans to learn, communicate, share, or create businesses of any kind, and all of this in just 15 years! It is estimated that in the next 2 or 3 years more than 80% of the companies around the world will become internet dependent which will cause a huge demand for web developers.
Learning Web Development will give you the opportunity to start ahead of other competitors by giving you the knowledge of the most recent web technologies and how to better apply them on your future web projects. After mastering these amazing skills you'll have the ability to control and create anything on the web!
    • Internet, Windows/MAC/Linux
    • Over 248 lectures and 42.5 hours of content!
    • Support team ready to answer your questions in less than 24h.
    • Course updated regularly with the latest features and updates in the world of Web Development.
    • Massive Q&A with awesome community!
    • 8 Chapters covering the most popular programming languages in Web Development nowadays.
    • HTML, XHTML, CSS, Javascript, PHP, MySQL, XML, jSON, AJAX, jQuery, HTML5 and CSS3.
    • Exercises, manuals and reference guides in each chapter.
    • Final Projects for each Chapter like creating a Basic Static Website, build a CRUD SYSTEM testsite with PHP and MySQL, build a fully functional Register/Login system with PHP, MySQL, AJAX and jQuery and more!
    • Each Final Project will have the source code available for download.
    • Exclusive Access to Onclick Academy as a Beta Tester
    • Certificate of Completion
    • Programmers or non-programmers.
    • Aspiring Developers.
    • Entrepeneurs.
    • No age limit.
    • Students.

http://kickass.to/torrents/udemy-become-a-web-developer-from-scratch-t8765792/







Publisher:
Packtpub
Authors:David Gouveia
ISBN:9781849699099
Pages:116
Language:English
File size:3 MB
File format:PDF & EPUB

Description

  • Add audio to your game using FMOD and wrap it in your own code
  • Understand the core concepts of audio programming and work with audio at different levels of abstraction
  • Work with a technology that is widely considered to be the industry standard in audio middlewar

Table of Contents

  1. Chapter 1: Audio Concepts

    • Sound waves
    • Analog and digital audio
    • Multi-channel audio
    • Audio file formats
    • Summary

  2. Chapter 2: Audio Playback

    • Understanding FMOD
    • Installing FMOD Ex Programmer's API
    • Creating and managing the audio system
    • Loading and streaming audio files
    • Playing sounds
    • Checking for errors
    • Project 1 – building a simple audio manager
      • Class definition
      • Initialization and destruction
      • Loading or streaming sounds
      • Playing sounds
      • A note about the code samples
    • Summary

  3. Chapter 3: Audio Control

    • The channel handle
    • Controlling the playback
    • Controlling the volume
    • Controlling the pitch
    • Controlling the panning
    • Grouping channels together
    • Controlling groups of channels
    • Project 2 – improving the audio manager
      • Class definition
      • Initialization and destruction
      • Loading songs and sound effects
      • Playing and stopping sound effects
      • Playing and stopping songs
      • Controlling the master volume of each category
    • Summary
     

  4. Chapter 4: 3D Audio

    • Positional audio
    • Positional audio in FMOD
      • Creating an audio source
      • Setting the audio source's position and velocity
      • Setting the audio source's direction
      • Setting the audio source's range
      • Setting the audio listener's properties
      • Integration with a game
    • Reverb
    • Reverb in FMOD
      • Creating a reverb object
      • Setting reverb properties
      • Setting reverb position and radius
      • Setting the default ambient reverb
    • Obstruction and occlusion
      • Obstruction and occlusion in FMOD
    • Effects
      • Effects in FMOD
      • Example 1 – time stretching
      • Example 2 – simple radio effect
    • Summary
     

  5. Chapter 5: Intelligent Audio

    • Audio files versus sound events
    • Introducing the FMOD Designer
    • Simple events
      • Examples of simple events
        • Avoiding repetitive sound effects
        • Creating a footsteps sound loop
        • Creating a breaking glass sound effect
        • Creating an ambient track of singing birds
    • Multi-track events
      • Examples of multi-track events
        • Creating an interactive footsteps sound loop
        • Simulating the sound of a car engine
        • Creating a complex ambient track of a forest
    • Interactive music
      • The vertical approach (re-orchestration)
      • The horizontal approach (re-sequencing)
    • Calling sound events from the game code
    • Summary
     

  6. Chapter 6: Low-level Audio

    • Representing audio data
    • Playing audio data
    • Loading a sound
    • Playing a sound
    • Pausing a sound
    • Looping a sound
    • Changing volume
    • Changing pitch
    • Changing panning
    • Mixing multiple sounds
    • Implementing a delay effect
    • Synthesizing a sound
    • Summary
     


  
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Publisher:
Packtpub
Authors:Tyler Longren
ISBN:1783282479
Pages:106
Language:English
File size:13 MB
File format:PDF

Description

A concise guide to set up, manage, and customize your blog network using WordPress multisite 

Overview
Learn how to configure a complete, functional, and attractive WordPress Multisite
Customize your sites with WordPress themes and plugins
Set up, maintain, and secure your blog network

In Detail

WordPress is an incredibly popular blogging platform. Few people realize that the software behind WordPress.com, which is a standalone WordPress with multisite enabled, is available for free, for anyone to make use of. WordPress Multisite is a special ?mode? built into WordPress, which allows you to create a network of multiple websites, all running on a single installation of WordPress.

WordPress Multisite Administration is an easy-to-understand book filled with information, tips, and best practices to help you create and manage a blog network similar to http://wordpress.com/, by using WordPress Multisite.

WordPress Multisite Administration will take you through all the steps necessary to get WordPress Multisite installed and configured on your server. It covers everything from installation and initial configuration to customizations and some helpful troubleshooting tips.

You will also learn how to build your own blog directory that features the authors in your WordPress Multisite network. The blog directory is built by making use of WordPress child themes, an incredibly useful thing to know how to do.

You'll learn everything you need to know about running and maintaining a WordPress Multisite installation.

What you will learn from this book
Create a WordPress multisite network, similar to http://wordpress.com/
Learn theme and plugin activation and management
Make a custom blog directory featuring network author content
Secure your WordPress Multisite installation
Migrate multiple regular WordPress sites into one WordPress Multisite installation
Tips and best practices for optimization
Update themes, plugins, and WordPress core
Create a basic WordPress child theme for the blog directory
Set up multiple sites on your WordPress multisite network

Approach

This is a simple, concise guide with a step-by-step approach, packed with screenshots and examples to set up and manage a network blog using WordPress


Who this book is written for


WordPress Multisite Administration is ideal for anyone wanting to familiarize themselves with WordPress Multisite. You'll need to know the basics about WordPress, and having at least a broad understanding of HTML, CSS, and PHP will help, but isn't required.
  
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Java Brains: Servlets & JSPs
English | FLV | 640 x 360 | AVC ~222 Kbps | 25 fps
AAC | 122 kbps | 44.1 KHz | 2 channels | 5h 15m | 750 MB
Genre: Video Tutorial / Programming

01.Introduction to Servlets

 

Details

This course provides an introduction to Java Servlet technology. You will learn how to develop Java web applications using Servlets. you will also understand the life cycle of Servlets, how they work and how to configure them.

Tutorials

 

  1.     Setting up
  2.     First Servlet Part 1
  3.     First Servlet Part 2
  4.     Understanding the Servlet
  5.     Servlet XML Configuration
  6.     The POST Method and Passing Parameters
  7.     Passing More Parameters
  8.     Understanding GET and POST
  9.     Request, Session and Context
  10.     Understanding init, service and ServletConfig 
  11.  

02.Java Server Pages

 

Details

 

This course covers writing and implementing Java Server Pages (JSPs) on a servlet container. You will understand what JSPs are, how they are related to servlets and how to write view logic using them.

 

Tutorials

 

  1.       Hello JSP
  2.       Understanding the JSP
  3.       JSP Page Directives
  4.       Scopes in JSP and the PageContext object
  5.       Using jspInit and InitParams
  6.       Understanding the MVC Pattern
  7.       Writing an MVC Application Part 1
  8.       Writing an MVC Application Part 2
  9.       Using Model object in the MVC Application
  10.     . Using RequestDispatcher in the MVC Application
  11.       Introduction to JSTL and the useBean tag
  12.       Request Parameters with the setProperty tag 
  13.  


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Part 1
 
Part 2
 
Part 3
 
Part 4
 
 Part 5
 
Part 6
 
Part 7
 
Part 8